Game: Traffic Lights Type: Fundamental Movement
Cycle: I, II Activity Level: Easy, Medium
Tactics: Listening attentively, remembering different commands
QEP: Comp. I, locomotor skills, Comp. II, methods of communication
Description:
Layer 1:
Children all start on one line, at one end of room. Teacher yells out commands: red light=stop, yellow=slow, green=go/fast.
Layer 2:
There are so many different commands that could be added, for example:
Roundabout - turn round once, Speed-bump - jump and carry on, Low bridge - everyone walks around hunched over/low to the ground, Rain - use arms to mimic windshield wipers, Reverse Parking - walk backwards
Modifications:
Gender specific commands, girls and boys each have own set of commands.
Indoors or outdoors can change command options.
If someone forgets a command they have to start from beginning.
Add a few more commands each class.
Take a drivers test at the end of the unit. They receive tickets if they don't perform the commands correctly. They have 4 chances and at the end of the class, all children receive a driver's license for their efforts.
Instead of traffic signals you could use video game and video instructions.
Safety:
Plenty of space between students. Head up, looking around.
Everyone should remain under control.
No sprinting, unless outside.
Cycle: I, II Activity Level: Easy, Medium
Tactics: Listening attentively, remembering different commands
QEP: Comp. I, locomotor skills, Comp. II, methods of communication
Description:
Layer 1:
Children all start on one line, at one end of room. Teacher yells out commands: red light=stop, yellow=slow, green=go/fast.
Layer 2:
There are so many different commands that could be added, for example:
Roundabout - turn round once, Speed-bump - jump and carry on, Low bridge - everyone walks around hunched over/low to the ground, Rain - use arms to mimic windshield wipers, Reverse Parking - walk backwards
Modifications:
Gender specific commands, girls and boys each have own set of commands.
Indoors or outdoors can change command options.
If someone forgets a command they have to start from beginning.
Add a few more commands each class.
Take a drivers test at the end of the unit. They receive tickets if they don't perform the commands correctly. They have 4 chances and at the end of the class, all children receive a driver's license for their efforts.
Instead of traffic signals you could use video game and video instructions.
Safety:
Plenty of space between students. Head up, looking around.
Everyone should remain under control.
No sprinting, unless outside.